About Me

I am a fourth-year Computer Science PhD student at Columbia University, advised by Prof. Changxi Zheng. My research interests mainly focus on computer graphics, e.g., physics-based animation and geometry processing.

In my research, I develop numerical and machine learning techniques to improve physical simulation, or vice versa, use physical and geometric information to enhance real-world 3D tasks.

Before coming to Columbia, I received my MSc in Computer Science from University of Toronto in 2021, advised by Prof. David I.W. Levin, and my B.Eng. in Computer Science and Technology from Zhejiang University in 2019.

Feel free to drop me an email if you would like to chat! :)

Publication

Teaching

How to pronounce my name?
My first name is pronounced as "Hong-Lin". "Hong" is pronounced the same way as the first half of "Hong Kong", and "Lin" is pronounced the same as "Lynn".

I am happy to accept any variation of the pronunciation of my name, so feel free to use your favoriate approximation. :)


Last updated in Oct 2024. Copyright © Honglin Chen.