Graphics & User Interfaces
![](https://www.cs.columbia.edu/wp-content/uploads/2022/05/WebsiteImage_2021_Feiner-IEEE-Virtual-Reality-Academy.jpg)
The IEEE Virtual Reality Academy recognizes significant contributions and highlights the accomplishments of the leaders in the fast-growing virtual reality field.
![](https://www.cs.columbia.edu/wp-content/uploads/2024/02/WebsiteImage_2023_Lasertag-3.jpg)
PhD students Charlie Carver and Hadleigh Schwartz unveiled Lasertag, a framework that integrates laser steering with optical tracking to maintain laser connectivity at MobiCom '23.
![](https://www.cs.columbia.edu/wp-content/uploads/2023/04/WebsiteImage_2022_CHI-2023.jpg)
CS researchers had a strong showing at the ACM CHI Conference on Human Factors in Computing Systems (CHI 2023), with seven papers and two posters accepted.
About
Computation is fundamentally changing the way people see and interact with the world. Many parts of society have been transformed by graphics and user interfaces.
The group has played instrumental roles in developing groundbreaking graphics for Hollywood movies, life-saving augmented and virtual reality applications in the medical field, camera phone technology used by billions of people, 3D printing technologies for consumers and industry uses, and AI tools that aid the computational design process. Additionally, they have a strong commitment to enabling computers to be used by all people regardless of ability.
The classes involve hands-on learning and help students develop a portfolio of projects that demonstrate their unique abilities and interests.