[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Delegate)] |
Apply the SerializableAttribute attribute even if the class also implements the ISerializable interface to control the serialization process.
All the public and private fields in a type marked by the SerializableAttribute are serialized by default, unless the type implements the ISerializable interface to override the serialization process. The default serialization process excludes fields that are marked with the NonSerializedAttribute attribute. If a field of a serializable type contains a pointer, a handle, or some other data structure that is specific to a particular environment, and cannot be meaningfully reconstituted in a different environment, then you might want to apply the NonSerializedAttribute attribute to that field.
For more information about using attributes, see the conceptual topic at MSDN: extendingmetadatausingattributes. For more information about serialization, see .
using System; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Soap; //using System.Runtime.Serialization.Formatters.Binary; public class Test { public static void Main() { //Creates a new TestSimpleObject object. TestSimpleObject obj = new TestSimpleObject(); Console.WriteLine("Before serialization the object contains: "); obj.Print(); //Opens a file and serializes the object into it in binary format. Stream stream = File.Open("data.xml", FileMode.Create); SoapFormatter formatter = new SoapFormatter(); //BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(stream, obj); stream.Close(); //Empties obj. obj = null; //Opens file "data.xml" and deserializes the object from it. stream = File.Open("data.xml", FileMode.Open); formatter = new SoapFormatter(); //formatter = new BinaryFormatter(); obj = (TestSimpleObject)formatter.Deserialize(stream); stream.Close(); Console.WriteLine(""); Console.WriteLine("After deserialization the object contains: "); obj.Print(); } } // A test object that needs to be serialized. [Serializable()] public class TestSimpleObject { public int member1; public string member2; public string member3; public double member4; // A field that is not serialized. [NonSerialized()] public string member5; public TestSimpleObject() { member1 = 11; member2 = "hello"; member3 = "hello"; member4 = 3.14159265; member5 = "hello world!"; } public void Print() { Console.WriteLine("member1 = '{0}'", member1); Console.WriteLine("member2 = '{0}'", member2); Console.WriteLine("member3 = '{0}'", member3); Console.WriteLine("member4 = '{0}'", member4); Console.WriteLine("member5 = '{0}'", member5); } }
ctor #1 | Default constructor. This constructor is called by derived class constructors to initialize state in this type. Initializes a new instance of the SerializableAttribute class. |
TypeId (inherited from System.Attribute) |
Read-only See base class member description: System.Attribute.TypeId When implemented in a derived class, gets a unique identifier for this Attribute. |
Equals (inherited from System.Object) |
See base class member description: System.Object.Equals Derived from System.Object, the primary base class for all objects. |
GetHashCode (inherited from System.Attribute) |
See base class member description: System.Attribute.GetHashCode Returns the hash code for this instance. |
GetType (inherited from System.Object) |
See base class member description: System.Object.GetType Derived from System.Object, the primary base class for all objects. |
IsDefaultAttribute (inherited from System.Attribute) |
See base class member description: System.Attribute.IsDefaultAttribute When overridden in a derived class, returns an indication whether the value of this instance is the default value for the derived class. |
Match (inherited from System.Attribute) |
See base class member description: System.Attribute.Match When overridden in a derived class, returns a value indicating whether this instance equals a specified object. |
ToString (inherited from System.Object) |
See base class member description: System.Object.ToString Derived from System.Object, the primary base class for all objects. |
Finalize (inherited from System.Object) |
See base class member description: System.Object.Finalize Derived from System.Object, the primary base class for all objects. |
MemberwiseClone (inherited from System.Object) |
See base class member description: System.Object.MemberwiseClone Derived from System.Object, the primary base class for all objects. |
Hierarchy:
public SerializableAttribute(); |
public virtual object TypeId {get;}
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~SerializableAttribute(); |
public override int GetHashCode(); |
public Type GetType(); |
public virtual bool IsDefaultAttribute(); |
The implementation of this method in a derived class compares the value of this instance to a standard, default value obtained by some means, then returns a Boolean value that indicates whether the value of this instance is equal to the standard. The standard value is typically coded as a constant in the implementation, or stored programmatically in a field used by the implementation.
obj
protected object MemberwiseClone(); |
public virtual string ToString(); |